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TG11FallingExit

Editor ID:
TG11FallingExit


Form ID:
001778B0


Typ:
Objekt


Script:
ScriptName TG11FallingExit

Begin OnLoad
If GetStage TG11Heist == 73
ICPalaceGuardsHearthRef.Lock 100
EndIf
If GetStage TG11Heist >= 85
If Player.GetInCell ICPalaceOcatoChambers == 1
TG11TopFloorGuardRef.Enable
EndIf
EndIf
End

Begin OnActivate
If IsActionRef Player == 1 && GetStage TG11Heist >= 85
SetStage TG11Heist 102
Activate
EndIf
End

Begin GameMode
If GetStage TG11Heist == 102
If Player.GetEquipped TG10SpringheelJakBoots == 1
If Player.GetDistance TG11ResetFalling <= 128
Player.ResetFallDamageTimer
Player.RemoveItem TG10SpringheelJakBoots 1
EndIf
EndIf
EndIf

If GetStage TG11Heist > 85 && GetStage TG11Heist <= 100
If OcatoFrontDoorRef.GetOpenState < 2
If Player.GetDistance TG11OcatoNorthSide <100
OcatoFrontDoorRef.Lock 30, 1
ElseIf Player.GetDistance TG11OcatoSouthSide <100
OcatoFrontDoorRef.Lock 30, 1
EndIf
EndIf
EndIf

If GetStage TG11Heist >=95
If Player.GetDistance TG11StandingPlatform < 100
TG11StandingPlatform.Disable
EndIf
EndIf
End


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